#include "pch.h"
#include "System/Object.h"
namespace DotNetDupe {
namespace System {
bool Object::operator==(const Object& obj) const {
return this == &obj;
}
bool Object::Equals(const Object& obj) const {
return *this == obj;
}
bool Object::Equals(const Object& obj1, const Object& obj2) {
return obj1 == obj2;
}
int Object::GetHashCode() const {
return 0;
}
wchar_t* Object::ToStringW() const {
return nullptr;
}
char* Object::ToStringA() const {
return nullptr;
}
}
}
namespace DotNetDupe::System {
DOTNETDUPE_API void* AllocateCollectionBuffer(size_t size) { return ::operator new(size); }
DOTNETDUPE_API void FreeCollectionBuffer(void* p) { ::operator delete(p); }
}